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Security in On-Line Games
Kai K. Kimppa, Andy Bissett, N. Ben Fairweather, Security in On-Line Games. In: Kenneth Himma (Ed.), Internet Security: Hacking, Counterhacking, and Society, 221–234, Jones and Bartlett Publishers, 2007.
Abstract:
The authors first establish the possibility of on-line computer games as being worth examining from a security perspective. Then, several potential Internet security problems that occur with on-line computer games are presented. For each of these, the way in which the vulnerability is exploited, why the vulnerability is exploited, and how the vulnerability might be remedied is studied.
BibTeX entry:
@INBOOK{cKiBiFa07a,
title = {Security in On-Line Games},
booktitle = {Internet Security: Hacking, Counterhacking, and Society},
author = {Kimppa, Kai K. and Bissett, Andy and Fairweather, N. Ben},
editor = {Himma, Kenneth},
publisher = {Jones and Bartlett Publishers},
pages = {221–234},
year = {2007},
keywords = {Internet—Security measures, Computer security—Moral and ethical aspects, Computer hackers},
}
Belongs to TUCS Research Unit(s): Laboris Information Systems
Publication Forum rating of this publication: level 1