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Three Apps for Shooting Sports: The Design, Development, and Deployment

Agnieszka Besz, Maciej Górnicki, Toni Heinonen, Tapani Kiikeri, Ilkka Ratamo, Mika Luimula, Taisto Suominen, Aki Koponen, Jouni Saarni, Tomi "bgt" Suovuo, Jouni Smed, Three Apps for Shooting Sports: The Design, Development, and Deployment. In: Konstantinos Chorianopoulos, Monica Divitini, Hauge Baalsrud, Letizia Jaccheri, Rainer Malaka (Eds.), Entertainment Computing – ICEC 2015, Lecture Notes in Computer Science 9353, 329–342, Springer, 2015.

Abstract:

Video games rarely simulate shooting sports accurately. In this paper, we introduce three mobile applications that try to convey the essence of target shooting and biathlon to the players. We look at the applications from the perspectives of game design, implementation, and marketing. Our analysis provides a basis for developing games that take a real-world sport and help the player to appreciate the nuances of the sport, and maybe even to try it out in reality

BibTeX entry:

@INPROCEEDINGS{inpBeGxHeKiRaLuSuKoSaSuSm15a,
  title = {Three Apps for Shooting Sports: The Design, Development, and Deployment},
  booktitle = {Entertainment Computing – ICEC 2015},
  author = {Besz, Agnieszka and Górnicki, Maciej and Heinonen, Toni and Kiikeri, Tapani and Ratamo, Ilkka and Luimula, Mika and Suominen, Taisto and Koponen, Aki and Saarni, Jouni and Suovuo, Tomi "bgt" and Smed, Jouni},
  volume = {9353},
  series = {Lecture Notes in Computer Science},
  editor = {Chorianopoulos, Konstantinos and Divitini, Monica and Baalsrud, Hauge and Jaccheri, Letizia and Malaka, Rainer},
  publisher = {Springer},
  pages = {329–342},
  year = {2015},
  keywords = {mobile games, shooting sports, sport games, biathlon, game development, game design, mobile marketplaces},
  ISSN = {0302-9743},
}

Belongs to TUCS Research Unit(s): Software Development Laboratory (SwDev)

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