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Optimal Digital Valve Control Using Embedded GPU
Johan Ersfolk, Pontus Boström, Ville Timonen, Jan Westerholm, Jonatan Wiik, Otso Karhu, Matti Linjama, Marina Waldén, Optimal Digital Valve Control Using Embedded GPU. In: Janne Uusi-Heikkilä, Matti Linjama (Eds.), Preceedings of the Eight Workshop on Digital Fluid Power, 239–250, Tampere University of Technology, 2016.
Abstract:
Digital hydraulics is a technology where simple valve components are used together with intelligent automation to achieve efficient control of hydraulic systems. A major challenge with digital valve systems is that efficient control requires the combination of reliable real-time control and computationally expensive optimization. In this paper we present a control system which is extended with an embedded graphics processor which provides massive parallelism to perform optimizations while critical control is performed by safety critical components. The focus in this paper is on how well a complex graphics processor can function as part of a reliable real-time control system.
BibTeX entry:
@INPROCEEDINGS{inpErBoTiWeWiKaLiWa16a,
title = {Optimal Digital Valve Control Using Embedded GPU},
booktitle = {Preceedings of the Eight Workshop on Digital Fluid Power},
author = {Ersfolk, Johan and Boström, Pontus and Timonen, Ville and Westerholm, Jan and Wiik, Jonatan and Karhu, Otso and Linjama, Matti and Waldén, Marina},
editor = {Uusi-Heikkilä, Janne and Linjama, Matti},
publisher = {Tampere University of Technology},
pages = {239–250},
year = {2016},
}
Belongs to TUCS Research Unit(s): Distributed Systems Laboratory (DS Lab)