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Simple, Cheap and Quick: Three Urban Games for Common Mobile Phones

Helena Karsten, Jan-Erik Skata, Sebastien Venot, Nhut Do, Janne Konttila, Joonas Peltola, Simple, Cheap and Quick: Three Urban Games for Common Mobile Phones. In: Marco Roccetti (Ed.), GAMEON´07 conference proceedings, 96–100, EUROSIS, 2007.

Abstract:

We designed and implemented three location based games for mobile phones. The overall design principles were: (1) design for device platform with wide penetration; (2) create an architecture that supports different types of games and services, scalability; and (3) aim for cost efficiency and quick application development. The resulted three games are different in nature, but each of them introduces a potential design approach for future pervasive or location based games. Player feedback also supports further development. We see several opportunities for extending our ideas from gaming to various other location-based applications.

BibTeX entry:

@INPROCEEDINGS{inpKaPeKoDoSkVe07a,
  title = {Simple, Cheap and Quick: Three Urban Games for Common Mobile Phones},
  booktitle = {GAMEON´07 conference proceedings},
  author = {Karsten, Helena and Skata, Jan-Erik and Venot, Sebastien and Do, Nhut and Konttila, Janne and Peltola, Joonas},
  editor = {Roccetti, Marco},
  publisher = {EUROSIS},
  pages = {96–100},
  year = {2007},
  keywords = {urban game, mobile phone, Bluetooth, game development},
}

Belongs to TUCS Research Unit(s): Zeta Emerging Technologies

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