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Do Online Computer Games Affect the Player's Identity?

Kai K. Kimppa, Pekka Muukkonen, Do Online Computer Games Affect the Player's Identity?. In: The Future of Identity in the Information Society, Karlstad University, 2007.

Abstract:

In this paper we look at online computer games and their effect on the forming of identity. We will first take a look at computer games in general and then at the differences which exist between offline and online computer games. The online aspect is then argued to come forth most in massively multiplayer online role playing games and real life simulation games, as they have the most interaction with other players. Also, what effect the game environment itself introduces is looked at, as this is the major differentiating feature from ‘traditional’ chat programs and bulletin boards.

BibTeX entry:

@INPROCEEDINGS{inpKiMu07a,
  title = {Do Online Computer Games Affect the Player's Identity?},
  booktitle = {The Future of Identity in the Information Society},
  author = {Kimppa, Kai K. and Muukkonen, Pekka},
  publisher = {Karlstad University},
  year = {2007},
}

Belongs to TUCS Research Unit(s): Laboris Information Systems

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