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Soft Play Detection in Shooter Games Using Hit Matrix Analysis

Jussi Laasonen, Jouni Smed, Soft Play Detection in Shooter Games Using Hit Matrix Analysis. In: A. Sanna, F. Lamberti, J. Rokne (Eds.), 7th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2015), 200–206, IEEE, 2015.

Abstract:

Soft play is a form of cheating where players deliberately play easy against each other. We evaluate different methods for detecting the players engaging in soft play in shooter games using data generated with synthetic players. These methods are used when analysing the hit matrix of the game.

BibTeX entry:

@INPROCEEDINGS{inpLaSm15a,
  title = {Soft Play Detection in Shooter Games Using Hit Matrix Analysis},
  booktitle = {7th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2015)},
  author = {Laasonen, Jussi and Smed, Jouni},
  editor = {Sanna, A. and Lamberti, F. and Rokne, J.},
  publisher = {IEEE},
  pages = {200–206},
  year = {2015},
}

Belongs to TUCS Research Unit(s): Software Development Laboratory (SwDev)

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