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Serious Games and Active Healthy Ageing: A Pre-study
Reetta Raitoharju, Mika Luimula, Aung Pyae, Paula Pitkäkangas, Jouni Smed, Serious Games and Active Healthy Ageing: A Pre-study. In: Kaija Saranto, Maaret Castrén, Tiina Kuusela, Sami Hyrynsalmi, Stina Ojala (Eds.), Safe and Secure Cities, Communications in Computer and Information Science 450, 159–167, Springer International Publishing, 2014.
http://dx.doi.org/10.1007/978-3-319-10211-5_16
Abstract:
This article describes the results of a pre-study that was conducted in a project called Gamified Solutions in Healthcare. The Gamified Solutions in Healthcare project, funded by Tekes - the Finnish Funding Agency for Innovation, develops new services and effective activity solutions to elderly people through gamification. This research project combines the expertise of many different disciplines and is linked to company-driven projects that develop scalable international serious games solutions for healthcare utilisation. The pre-study consisted of mapping existing games for seniors, conducting a pre-test on console games and interviewing potential users of serious games. The purpose of this article is to report these results and to present a research agenda for future research.
BibTeX entry:
@INPROCEEDINGS{inpRaLuPyPiSm14a,
title = {Serious Games and Active Healthy Ageing: A Pre-study},
booktitle = {Safe and Secure Cities},
author = {Raitoharju, Reetta and Luimula, Mika and Pyae, Aung and Pitkäkangas, Paula and Smed, Jouni},
volume = {450},
series = {Communications in Computer and Information Science},
editor = {Saranto, Kaija and Castrén, Maaret and Kuusela, Tiina and Hyrynsalmi, Sami and Ojala, Stina},
publisher = {Springer International Publishing},
pages = {159–167},
year = {2014},
ISSN = {1865-0929},
}
Belongs to TUCS Research Unit(s): Software Development Laboratory (SwDev)
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