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Power and the Experience Flow in Time-Intensive, Collaborative Decision-Making
Kristian Kiili, Timo Lainema, Power and the Experience Flow in Time-Intensive, Collaborative Decision-Making. Journal of Educational Multimedia and Hypermedia 19(1), 39–57, 2010.
Abstract:
Power is an influential component of social interaction and there are reasons for thinking that it may have important effects both on decision-making and psychological and interpersonal processes. The aim of this paper was to study the relations between the feeling of power, decision-making and flow experience in a collaborative business simulation game. The participants of the study were mainly second and third year business school students (N = 98). The data from the simulation game sessions and the players’ experiences were collected through the use of questionnaires and group decision-making log-files. The results indicate that more powerful persons are more likely to experience flow in time-intensive collaborative games and are more goal-focused than less powerful (powerless) persons. Furthermore, the ability to influence on game events as well as on other players was a major factor that enhanced flow experience. On the other hand, radical behaviour such as railroading did not support flow, because it disturbs the progression of decision-making and the game decision-making process.
BibTeX entry:
@ARTICLE{jKiLa10a,
title = {Power and the Experience Flow in Time-Intensive, Collaborative Decision-Making},
author = {Kiili, Kristian and Lainema, Timo},
journal = {Journal of Educational Multimedia and Hypermedia},
volume = {19},
number = {1},
pages = {39–57},
year = {2010},
keywords = {Flow, Immersion, Decision-Making},
}
Belongs to TUCS Research Unit(s): UTU Information Systems Science (ISS)
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