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Satisfaction with Virtual Worlds: An Integrated Model of Experiential Value
Tibert Verhagen, Frans Feldberg, Bart van den Fooff, Selmar Meents, Jani Merikivi, Satisfaction with Virtual Worlds: An Integrated Model of Experiential Value. Information & Management 48(6), 201-207, 2011.
Abstract:
Although virtual worlds increasingly attract users today, few studies have addressed what satisfies virtual world users. We therefore defined and tested an integrated model of experiential system value and virtual world satisfaction. Drawing upon expectancy-value and cognitive evaluation theories, four important facets of experiential system value were hypothesized as determinants of virtual world satisfaction. Structural equation modeling was employed on a sample of 567 users of the virtual world Second Life. Direct and indirect effects were tested and are reported. Theoretical and practical implications are discussed.
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BibTeX entry:
@ARTICLE{jVeFevaMeMe11a,
title = {Satisfaction with Virtual Worlds: An Integrated Model of Experiential Value},
author = {Verhagen, Tibert and Feldberg, Frans and van den Fooff, Bart and Meents, Selmar and Merikivi, Jani},
journal = {Information & Management},
volume = {48},
number = {6},
pages = {201-207},
year = {2011},
keywords = {virtual world, satisfaction, experiential system value, consumer value, integrated model, expectancy-value theory, cognitive evaluation theory},
}
Belongs to TUCS Research Unit(s): UTU Information Systems Science (ISS)