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Representing Business Processes with a Real-Time Processed Business Game
Timo Lainema, Representing Business Processes with a Real-Time Processed Business Game. In: Bridging the Information and Knowledge Societies, Proceedings of the 31st International Simulation and Gaming Association conference, 336-344, Tartu University Press, 2001.
BibTeX entry:
@INPROCEEDINGS{pLainemaf,
title = {Representing Business Processes with a Real-Time Processed Business Game},
booktitle = {Bridging the Information and Knowledge Societies},
author = {Lainema, Timo},
series = {Proceedings of the 31st International Simulation and Gaming Association conference},
publisher = {Tartu University Press},
pages = {336-344},
year = {2001},
}