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How the Inclusion of Time Creates Complexity in Dynamic Decision-Making Environments

Timo Lainema, How the Inclusion of Time Creates Complexity in Dynamic Decision-Making Environments. TUCS Technical Reports 621, Turku Centre for Computer Science, 2004.

Abstract:

This report discusses the factor of time in decision-making and how time can be taken into account in simulation gaming. This discussion is based on recent definitions and classifications of time. We will reflect on these classifications and argue why embedding a richer time conception would increase the application domain of simulation gaming in the organizational context. Finally, we will theorize on the implications of continuous processing in simulation gaming. The results of the report hint that continuous gaming provides a very intense and meaningful learning environment and context.

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BibTeX entry:

@TECHREPORT{tLainema04a,
  title = {How the Inclusion of Time Creates Complexity in Dynamic Decision-Making Environments},
  author = {Lainema, Timo},
  number = {621},
  series = {TUCS Technical Reports},
  publisher = {Turku Centre for Computer Science},
  year = {2004},
  keywords = {time, decision-making, complexity, experiential learning, business gaming, simulation gaming},
  ISBN = {952-12-1408-2},
}

Belongs to TUCS Research Unit(s): Other

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