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Monographs (3):
Jouni Smed, Harri Hakonen,
コンピュータゲームのアルゴリズム&ネットワーキング
. Born Digital, 2007.
Jouni Smed, Harri Hakonen, Timo Raita,
Sopimuspohjainen olio-ohjelmointi Java-kielellä
. 2007.
Jouni Smed, Harri Hakonen,
Algorithms and Networking for Computer Games
. John Wiley & Sons, 2006.
Articles in journals (18):
Jussi Laasonen, Jouni Smed,
Soft Play Detection in Shooter Games Using Hit Matrix Analysis
.
EAI Endorsed Transactions on Serious Games
15(5), 1–7, 2015.
Akihito Nakai, Aung Pyae, Mika Luimula, Satoshi Hongo, Hannu Vuola, Jouni Smed,
Investigating the Effects of Motion-based Kinect Game System on the User’s Cognition
.
Journal on Multimodal User Interfaces
9(4), 403–411, 2015.
Aung Pyae, Mika Luimula, Jouni Smed,
Rehabilitative Games for Stroke Patients
.
EAI Endorsed Transactions on Serious Games
1(4), e5, 2015.
Heidi Parisod, Minna Aromaa, Lotta Kauhanen, Kai Kimppa, Camilla Laaksonen, Ville Leppänen, Anni Pakarinen, Jouni Smed, Sanna Salanterä,
The Advantages and Limitations of Digital Games in Children's Health Promotion
.
Finnish Journal for Ehealth and Ewelfare
6(4), 164–173, 2014.
Heidi Parisod, Anni Pakarinen, Lotta Kauhanen, Minna Aromaa, Ville Leppänen, Tapani Liukkonen, Jouni Smed, Sanna Salanterä,
Promoting Children's Health with Digital Games: A Review of Reviews
.
Games for Health
3(3), 145–156, 2014.
Jouni Smed,
Interactive Storytelling: Approaches, Applications, and Aspirations
.
International Journal of Virtual Communities and Social Networking
6(1), 22–34, 2014.
Kari Salonen, Jouni Smed, Mika Johnsson, Olli S. Nevalainen,
Grouping and Sequencing PCB Assembly Jobs with Minimum Feeder Setups
.
Robotics and Computer-Integrated Manufacturing
22(4), 297–305, 2006.
Jouni Smed, Harri Hakonen,
Synthetic Players: A Quest for Artificial Intelligence in Computer Games
.
Human IT
7(3), 57-77, 2005.
Jouni Smed, Henrik Niinisalo, Harri Hakonen,
Realizing the Bullet Time Effect in Multiplayer Games with Local Perception Filters
.
Computer Networks
49(1), 27–37, 2005.
Jouni Smed, Timo Kaukoranta, Harri Hakonen,
Networking and Multiplayer Computer Games -- The Story So Far
.
International Journal of Intelligent Games & Simulation
2(2), 101-110, 2003.
Jouni Smed, Kari Salonen, Mika Johnsson, Tommi Johtela, Olli Nevalainen,
Grouping PCBs with Minimum Feeder Changes
.
International Journal of Flexible Manufacturing Systems
15, 19-35, 2003.
Tero Laakso, Mika Johnsson, Tommi Johtela, Jouni Smed, Olli Nevalainen,
Estimating the Production Times in PCB Assembly
.
Journal of Electronics Manufacturing
11(2), 161--70, 2002.
Jouni Smed, Timo Kaukoranta, Harri Hakonen,
Aspects of networking in multiplayer computer games
.
The Electronic Library
20(2), 87--97, 2002.
Mika Johnsson, Jouni Smed,
Observations on PCB Assembly Optimization
.
Electronic Packaging & Production
41(5), 38-42, 2001.
Timo Häyrinen, Mika Johnsson, Tommi Johtela, Jouni Smed, Olli Nevalainen,
Scheduling Algorithms for Computer-Aided Line Balancing in Printed Circuit Board Assembly
.
Production Planning & Control
11(5), 497-510, 2000.
Jouni Smed, Tommi Johtela, Mika Johnsson, Mikko Puranen, Olli Nevalainen,
An interactive system for scheduling jobs in electronic assembly
.
Internationl Journal of Advanced Manufacturing Technology
16(6), 450-459, 2000.
Jouni Smed, Mika Johnsson, Mika Puranen, Timo Leipälä, Olli Nevalainen,
Job grouping in surface mounted component printing
.
Robotics and Computer-Integrated Manufacturing
15(1), 39–49, 1999.
Tommi Johtela, Jouni Smed, Mika Johnsson, Risto Lehtinen, Olli Nevalainen,
Supporting production planning by production process simulation
.
Computer Integrated Manufacturing Systems
10(3), 193-203, 1997.
Articles in proceedings (30):
Agnieszka Besz, Maciej Górnicki, Toni Heinonen, Tapani Kiikeri, Ilkka Ratamo, Mika Luimula, Taisto Suominen, Aki Koponen, Jouni Saarni, Tomi "bgt" Suovuo, Jouni Smed,
Three Apps for Shooting Sports: The Design, Development, and Deployment
. In: Konstantinos Chorianopoulos, Monica Divitini, Hauge Baalsrud, Letizia Jaccheri, Rainer Malaka (Eds.),
Entertainment Computing – ICEC 2015
, Lecture Notes in Computer Science 9353, 329–342, Springer, 2015.
Jussi Laasonen, Jouni Smed,
Soft Play Detection in Shooter Games Using Hit Matrix Analysis
. In: A. Sanna, F. Lamberti, J. Rokne (Eds.),
7th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2015)
, 200–206, IEEE, 2015.
Mika Luimula, Agnieszka Besz, Paula Pitkäkangas, Taisto Suominen, Jouni Smed, Faramosh Rashid Izullah, Heikki Hämäläinen,
Virtual Evaluation Tool in Driving Inspection and Training
. In:
Proceedings of 6th IEEE International Conference on Cognitive Infocommunications
, 19–21, IEEE, 2015.
Aung Pyae, Mika Luimula, Jouni Smed,
Investigating the Usability of Interactive Physical Activity Games for Elderly: A Pilot Study
. In:
Proceedings of the IEEE Conference on Cognitive Infocommunications
, 185–194, IEEE, 2015.
Tomi "bgt" Suovuo, Johannes Holvitie, Jouni Smed, Ville Leppänen,
Mining Knowledge on Technical Debt Propagation
. In: Jyrki Nummenmaa, Outi Sievi-Korte, Erkki Mäkinen (Eds.),
Proceedings of the 14th Symposium on Programming Languages and Software Tools
, 281–295, CEUR-WS, 2015.
Ilmari Lahti, Tomas Rosin, Pekka Qvist, Ville Vuorela, Mika Luimula, Jouni Smed,
IndustrySim: Finding the Fun in Industrial Simulations
. In: Vanessa Camilleri, Alexiei Dingli, Matthew Montebello (Eds.),
2014 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games)
, 65–68, IEEE, 2014.
Tomi Mäntylä, Ilmari Lahti, Harri Ketamo, Mika Luimula, Jouni Smed,
Designing Reality Guides
. In: Vanessa Camilleri, Alexiei Dingli, Matthew Montebello (Eds.),
2014 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games)
, 69–76, IEEE, 2014.
Reetta Raitoharju, Mika Luimula, Aung Pyae, Paula Pitkäkangas, Jouni Smed,
Serious Games and Active Healthy Ageing: A Pre-study
. In: Kaija Saranto, Maaret Castrén, Tiina Kuusela, Sami Hyrynsalmi, Stina Ojala (Eds.),
Safe and Secure Cities
, Communications in Computer and Information Science 450, 159–167, Springer International Publishing, 2014.
Sampsa Rauti, Heidi Parisod, Minna Aromaa, Sanna Salanterä, Sami Hyrynsalmi, Janne Lahtiranta, Jouni Smed, Ville Leppänen,
A Proxy-Based Security Solution for Web-Based Online eHealth Services
. In: Kaija Saranto, Maaret Castrén, Tiina Kuusela, Sami Hyrynsalmi, Stina Ojala (Eds.),
Safe and Secure Cities
, Communications in Computer and Information Science 450, 168–176, Springer International Publishing, 2014.
Aki Halonen, Sami Hyrynsalmi, Kai K. Kimppa, Timo Knuutila, Jouni Smed, Harri Hakonen,
Towards Usability Heuristics for Games Utilizing Speech Recognition
. In: Mitsuyki Inaba, Koichi Hosoi, Ruck Thawonmas, Akinori Nakamura, Masayuki Uemura (Eds.),
4th Asian Conference on Simulation and AI in Computer Games & 4th Asian Simulation Technology Conference
, 65-69, Eurosis-ETI, 2012.
Jussi Laasonen, Timo Knuutila, Jouni Smed,
Eliciting Collusion Features
. In: Jason Liu, Francesco Quaglia, Stephan Eidenbenz, Stephen Gilmore (Eds.),
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques
, SIMUTools '11, 296–303, ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering), 2011.
Jouni Smed, Timo Knuutila, Harri Hakonen,
Towards Swift and Accurate Collusion Detection
. In:
8th International Conference on Intelligent Games and Simulation (Game-On 2007)
, 103-107, 2007.
Jouni Smed, Harri Hakonen,
Preventing Look-Ahead Cheating with Active Objects
. In: Yngvi Björnsson Nathan S. Netanyahu H. Jaap Herik (Ed.),
Computers and Games: 4th International Conference
, Lecture Notes in Computer Science 3846, 301–315, Springer-Verlag, 2006.
Jouni Smed, Harri Hakonen,
Three Concepts for Light-Weight Communication in Multiplayer Games
. In: António Ramires Fernandes José Dionísio, Paulo Gomes (Eds.),
Proceedings of International Digital Games Conference (iDiG)
, 199-202, 2006.
Jouni Smed, Timo Knuutila, Harri Hakonen,
Can We Prevent Collusion in Multiplayer Online Games?
. In:
Proceedings of the Ninth Scandinavian Conference on Artificial Intelligence (SCAI 2006)
, 168-175, 2006.
Jouni Smed, Henrik Niinisalo, Harri Hakonen,
Realizing Bullet Time Effect in Multiplayer Games with Local Perception Filters
. In:
Proceedings of ACM SIGCOMM 2004 Workshops
, 121-128, ACM Press, 2004.
Timo Kaukoranta, Jouni Smed, Harri Hakonen,
Role of Pattern Recognition in Computer Games
. In:
Proceedings of the 2nd International Conference on Application and Development of Computer Games
, 189-194, 2003.
Kari Salonen, Jouni Smed, Mika Johnsson, Olli Nevalainen,
Job Grouping with Minimum Setup in PCB Assembly
. In:
Proceedings of the Group Technology/Cellular Manufacturing World Symposium---Year 2003
, 221--225, 2003.
Jouni Smed, Timo Kaukoranta, Harri Hakonen,
AIsHockey--A Platform for Studying Synthetic Players
. In:
Proceedings of the 2nd International Conference on Application and Development of Computer Games
, 183-188, 2003.
Mika Johnsson, Jouni Smed,
Observations on PCB Assembly Optimization
. In:
The APEX Files: Proceedings of Technical Conference
, SM6-3 1-6, 2001.
Mika Johnsson, Jouni Smed, Olli Nevalainen,
Aikatekijät ladontalinjan tasapainotuksessa
. In:
Elektroniikan valmistus 2001
, 92-7, 2001.
Jouni Smed, Timo Kaukoranta, Harri Hakonen,
Aspects of Networking in Multiplayer Computer Games
. In:
Proceedings of International Conference on Application and Development of Computer Games in the 21st Century
, 74-81, 2001.
Mika Johnsson, Jouni Smed, Olli Nevalainen,
Tuotteiden ryhmittely piirilevyladonnassa
. In:
Elektroniikan valmistus 2000 -konferenssi
, 2000.
Kari Salonen, Mika Johnsson, Jouni Smed, Tommi Johtela, Olli Nevalainen,
A Comparison of Group and Minimum Setup Strategies in PCB Assembly
. In:
Proceedings of Group Technology/Cellular Manufacturing World Symposium - Year 2000
, 95-100, 2000.
Jouni Smed, Mika Johnsson, Olli Nevalainen,
A Hierarchical Classification Scheme for Electronics Assembly Problems
. In:
Proceedings of TOOLMET2000 Symposium - Tool Environments and Development Methods for Intelligent Systems
, 116-119, Oulun yliopistopaino, 2000.
Tommi Johtela, Jouni Smed, Mika Johnsson, Olli Nevalainen,
Fuzzy Approach for Modeling Multiple Criteria in the Job Grouping Problem
. In: S. M. Waly M. S. Eik M. I. Dessouky (Ed.),
Proceedings of the 25th International Conference on Computers and Industrial Engineering
, 447-450, 1999.
Jouni Smed, Mika Johnsson, Tommi Johtela, Olli Nevalainen,
Group Technology in Electronics Assembly
. In:
Automaatio 1999
, 379-384, 1999.
Tommi Johtela, Jouni Smed, Mika Johnsson, Olli Nevalainen,
Applying Fuzzy Multiple Criteria Optimization to PCB Scheduling
. In:
Conference of PhD Students in Computer Science
, 56-57, 1998.
Tommi Johtela, Jouni Smed, Mika Johnsson, Olli Nevalainen,
Single Machine Scheduling with Multiple Criteria Optimization in Electronic Assembly
. In:
TOOLMET'98 Symposium- Tool Environments and Devolopment Methods for Intelligent Systems
, 121-126, Oulun yliopistopaino, 1998.